Animated Armor
Medium construct, unaligned
Armor Class 18 (natural armor)  
Hit Points 33 (6d8 + 6)  
Speed 25 ft. 
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 1 (-5) | 3 (-4) | 1 (-5) | 
Damage Immunities poison, psychic  
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned  
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 6  
Languages --  
Challenge 1 (200 XP) 
Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.  
False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor. 
Actions
Multiattack. The armor makes two melee attacks.  
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.